How tides are created
The main reason is that some parts of the planet's surface are further from the satellite than
others, therefore they are pulled with a smaller force. This force, combined with an inertial
force caused by the small oscillating movement of the Earth, creates the tidal forces. A very
important point is that the tidal force acts mostly tangential to the Earth's surface, and water
rises because it gets "squeezed" into one place and supports itself.
Most important parameters, and how to control them
Satellite distance
The most important parameter, that's because the gravitational pull
increases quadratically, therefore making the forces much stronger. So even a small change to the
distance has a strong effect.
Planet and satellite mass
These parameters have opposite
effects. While a bigger planet mass reduces tides by pulling the piled-up water down, a bigger
satellite mass amplifies the tides by making the pulling force stronger.
Planet radius
This
is quite interesting since it has several effects. First, it strengthens the tides, because the
gravitational force on the surface is weaker (remember, we are only changing the radius — the mass
stays constant). It can also drain certain areas, because the volume of water stays the same but now
has to cover a larger surface area.
Ocean height
This one is pretty straightforward — it just
changes the base water height compared to what it would be on a planet with the default radius.
Scales
Large scales are needed to make a simulation like this visually appealing, otherwise
the tides would be almost invisible. I left some room for manual control, in case you want to see
the effect more clearly without being fully constrained by the laws of physics.
Others
The
other parameters, just like the scales, are purely visual.